A little project to test out a game mechanic and the level design possibilities around it.

WASD to move and Mouse to look, you can also click to walk.

No sound, possibly unnerving.

StatusPrototype
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(7 total ratings)
AuthorRyan Trawick
GenrePuzzle
Made withThree.js, PixiJS
Tags3D, Horror, Low-poly, Short, Singleplayer, Surreal
Average sessionA few minutes
InputsKeyboard, Mouse
AccessibilityColor-blind friendly, High-contrast, One button, Textless
LinksTwitter/X

Comments

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Very fun! I liked the visuals as well!

when is risu?

That was neat!

that was cool!

i know this is is silly to say but i enjoyed the graphics as they are. primitives without conptemporary shading techniques always feels alien to me.

This could be the seed of a really fun puzzle game!

Fun mechanic & great look! Poor visibility of health dots, with them and also the floor / walls being white.

Fun, difficult to pick up but fair. I liked how my capacity grew with time.

(+1)

Nice, got to the end. Was a little lost a first, but it clicked soon enough.

Accepting damage going through the red dots was annoying, kept trying to squeeze through.

With the right atmosphere and few levels could be a nice thing to play through.