A little project to test out a game mechanic and the level design possibilities around it.

WASD to move and Mouse to look, you can also click to walk.

No sound, possibly unnerving.

Rated 4.7 out of 5 stars
(7 total ratings)
AuthorRyan Trawick
Made withThree.js, PixiJS
Tags3D, Horror, Low-poly, Short, Singleplayer, Surreal
Average sessionA few minutes
InputsKeyboard, Mouse
AccessibilityColor-blind friendly, High-contrast, One button, Textless


Log in with itch.io to leave a comment.

Very fun! I liked the visuals as well!

when is risu?

That was neat!

that was cool!

i know this is is silly to say but i enjoyed the graphics as they are. primitives without conptemporary shading techniques always feels alien to me.

This could be the seed of a really fun puzzle game!

Fun mechanic & great look! Poor visibility of health dots, with them and also the floor / walls being white.

Fun, difficult to pick up but fair. I liked how my capacity grew with time.


Nice, got to the end. Was a little lost a first, but it clicked soon enough.

Accepting damage going through the red dots was annoying, kept trying to squeeze through.

With the right atmosphere and few levels could be a nice thing to play through.