Rough Prototype
A little project to test out a game mechanic and the level design possibilities around it.
WASD to move and Mouse to look, you can also click to walk.
No sound, possibly unnerving.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (7 total ratings) |
Author | Ryan Trawick |
Genre | Puzzle |
Made with | Three.js, PixiJS |
Tags | 3D, Horror, Low-poly, Short, Singleplayer, Surreal |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Accessibility | Color-blind friendly, High-contrast, One button, Textless |
Links | Twitter/X |
Comments
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Very fun! I liked the visuals as well!
when is risu?
That was neat!
that was cool!
i know this is is silly to say but i enjoyed the graphics as they are. primitives without conptemporary shading techniques always feels alien to me.
This could be the seed of a really fun puzzle game!
Fun mechanic & great look! Poor visibility of health dots, with them and also the floor / walls being white.
Fun, difficult to pick up but fair. I liked how my capacity grew with time.
Nice, got to the end. Was a little lost a first, but it clicked soon enough.
Accepting damage going through the red dots was annoying, kept trying to squeeze through.
With the right atmosphere and few levels could be a nice thing to play through.